Visune

Scoop Studio

Compatible with KeyShot 10 and later

$26.00
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The Scoop Studio is an essential scene set within a large backdrop scoop. By default, the single light source - which comes pre-configured in a wide and narrow beam - casts long shadows away from product. 

Rendered by Joe Cassidy.

The chair by Rob Evans seen in demos is included so you can see the file in full operation.

 

    KeyShot package file (.KSP) containing the full scene and all resources (this excludes any hero products that are featured in promotional images, unless stated otherwise in the description).

    Lightroom Presets

    We advise using RTX graphics cards (ideally RTX 4060 and above) with Keyshot in GPU mode as a minimum to run our Interior files. 4070 and above recommended for smoother performance and reasonable render times. Our Studio scenes are much lighter to run.

    This is a KeyShot 10 package. You will need KeyShot version 10 and above to open the file.

    Our resources are mastered in GPU mode. You may see different results in lighting and materials when rendering in CPU mode. Although, the disparity between them has decreased since the launch of GPU mode in KS9.

    Promotional images have been post-processed in Adobe Lightroom Classic using the included presets.

    All assets can be used for commercial and non-commercial purposes.

    Select a license which covers the number of KeyShot users at your organisation. 'Organisation' excludes education establishments.

    If you have more than 10 KeyShot users or require education pricing, please contact sales@visune.io for a quote.

    For our full terms, please see our License page.

    Scoop Studio

    Asset in action

    The assets we make are just a beginning. There are endless possibilities for how you could deploy them in your workflow.

    Here’s a demo render made using this resource.

    Image 1

    Lightroom Presets

    Edit your renders just how we do with our included Adobe Lightroom Presets
    Before
    After