Visune

CMF Reference Studio

Compatible with KeyShot 2025 and later

50Units

The CMF Reference Studio showcases how to utilise Colourways, Multi-materials, and Studios to configure CMF variants in KeyShot. Once setup, you can flick between CMF options with a click and configure dozens of options with minimal effort. 

This scene is accompanied by a video walkthrough, helping you understand how we constructed it, and how you can leverage Colourways and Multi-materials in your own projects. 

KeyShot package file (.KSP) containing the full scene and all resources (this excludes any hero products that are featured in promotional images, unless stated otherwise in the description).

Lightroom Presets

  • This is a KeyShot 2025 package. You will need KeyShot version 2025 and above to open the file.
  • We advise using RTX graphics cards (ideally RTX 4060 and above) rendering in GPU mode as a minimum to run our Interior files. 4070 and above recommended for smoother performance and reasonable render times. Please check the Specification tab above and make sure your GPU has enough memory (VRAM) to open the scene.
  • Our Studio scenes are much lighter to run and can be operated smoothly in both CPU and GPU mode, although GPU is still strongly recommended.
  • Our resources are mastered in GPU mode. You may see different results in lighting and materials when rendering in CPU mode. Although, the disparity between them has decreased since the launch of GPU mode in KS9.
  • Promotional images have been post-processed in Adobe Lightroom Classic using the included presets.

The license covering Asset usage is determined by the type of Units you purchase in order to redeem resources: either Individual or Enterprise.

Individual licenses are suitable for students, freelancers, and organisations where there is only one Software (e.g. KeyShot, Blender) user. For organisations where there is more than one Software user, or annual revenue >£2m, you must select Enterprise.

All Assets can be used for commercial and non-commercial purposes. However, only Enterprise licenses permit using Assets to create visuals for:

  • E-commerce
  • Packaging
  • Retail displays
  • Paid advertising (online, print, broadcast)

Learn more on our License page or see our full Terms & Conditions.

Lightroom Presets

Edit your renders just how we do with our included Adobe Lightroom Presets
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After

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